AI Insights · Timothy · July 2022
Top 5 Card Battler Apps on Android in Spain: Q2 2022
Discover the performance trends of the top 5 card battler apps on Android in Spain during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 card battler applications on the Android platform in Spain showcased varied performance trends. Here’s a detailed look at each app's metrics based on Sensor Tower data.
Hearthstone from Blizzard Entertainment, Inc. saw its weekly revenue peak at approximately $12.9K in mid-April, later decreasing to around $2.9K by the end of June. Weekly downloads remained relatively stable, peaking at 542 in mid-April. The app's weekly active users started at 16.6K at the end of March, gradually declining to 13.9K by the end of June.
Mighty Party by PANORAMIK GAMES LTD experienced fluctuations in weekly revenue, peaking at about $9.6K at the end of March and dropping to around $2.5K by mid-June. Weekly downloads reached a high of 3.1K in mid-April but fell to 716 by the end of May. Despite these changes, the app maintained a strong active user base, peaking at 46.5K in mid-April and ending the quarter with around 40.6K.
Magic: The Gathering Arena from Wizards of the Coast LLC showed an increase in weekly revenue, with a peak of approximately $8.6K in late April before dropping to around $1.6K in early June. Weekly downloads were highest at 944 in mid-April and remained relatively steady throughout the quarter. The app's weekly active users consistently hovered around 6.6K.
Yu-Gi-Oh! Duel Links by KONAMI saw its weekly revenue fluctuate, peaking at about $2.9K in early May and ending the quarter at around $2.6K. The app experienced a significant spike in weekly downloads, reaching a high of 3.4K in early June. Weekly active users saw a notable increase, peaking at 21.4K in mid-June before declining to approximately 11.9K by the end of June.
WWE SuperCard - Battle Cards from 2K, Inc. - a Take-Two Interactive affiliate, had its weekly revenue peak at about $3.1K in late April, with a slight decline to around $1.3K by late June. Weekly downloads were relatively low, peaking at 382 in early April. The app’s weekly active users remained stable, averaging around 5.2K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.